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Glass Cannon

The Glass Cannon is a slow-moving siege unit that fires glass rounds.




General Attributes

category POP carry size built at ramping costs ramping time prerequesites
Land, Command 3 10 Glass Circle 2525 2/10 Great City

Important Attributes

health armor size speed LOS costs creation time specials
250 medium large 22 24 6565 30 seconds none

Attack Types, Damage & Range

ground melee attack ground ranged attack ground range air melee attack air ranged attack air range siege attack siege range trample
0 6 (skilled, accurate, magical)
1 (knockdown)
3-18 0 6 (skilled, accurate, magical) 3-18 28 2-20 0
  splash 6-100-100-1     splash 4-100-100-1        

Powers

Skill effects prerequisite description
Glass Shock Glass Shock damage 50
splash 16-100-100-1
radius 4
duration 5s
Dark Glass rippling shockwave causing damage to nearby units

Upgrades

Deployment & Counters

  • to be announced

Tips & Tricks

  • to be announced

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