Glass Cannon
The Glass Cannon is a slow-moving siege unit that fires glass rounds.
General Attributes
| category | POP | carry size | built at | ramping costs | ramping time | prerequesites |
|---|---|---|---|---|---|---|
| Land, Command | 3 | 10 | Glass Circle | 25 |
2/10 | Great City |
Important Attributes
| armor | size | speed | LOS | costs | creation time | specials | |
|---|---|---|---|---|---|---|---|
| 250 | medium | large | 22 | 24 | 65 |
30 seconds | none |
Attack Types, Damage & Range
| 0 | 6 (skilled, accurate, magical) 1 (knockdown) |
3-18 | 0 | 6 (skilled, accurate, magical) | 3-18 | 28 | 2-20 | 0 |
| splash 6-100-100-1 | splash 4-100-100-1 |
Powers
| Skill | effects | prerequisite | description | |
|---|---|---|---|---|
| Glass Shock | damage 50 splash 16-100-100-1 radius 4 duration 5s |
Dark Glass | rippling shockwave causing damage to nearby units | |
Upgrades
- unit is mainly upgraded at Glass Citadel
- additional upgrades at Eternal Flame / Sand Spire
Deployment & Counters
- to be announced
Tips & Tricks
- to be announced
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